Tag Archives: civ game

Release info about Beyond Earth


So it seems first of all that beyond earth (the new civ game) will be official released somewhere in september, a clear date has not been given yet but judging by the last release dat of 10 September or Civ 5 it will probably be released again early in September.

Then most likely it will be released a bit later for Mac most likely a month later. For OSX the likelihood that it will include snow leopard in the system requirements will in my opinion be quite low.

For Windows it is hard to say but I think that Vista will also be dropped for the new Civ Beyond Earth game.

 

So in the end my prediction with using facts is:

Windows Release: September 10th System Requirements Windows 7 and higher

OSX Release: October 22nd System Requirements OSX 10.7 and higher

Is it worth buying God’s and King’s?


Although I attend this topic quite late considering that God’s and King’s was made available a month ago. It was only now that I had started reading some reviews and some of them had good opinions on God’s and King’s but the majority of the reviews where very pessimistic to God’s and King’s.

Here is a quote from one of the reviews at apalyton.com

Boring, uneventful, nukeless espionage: The first thing I noticed is that all my spies have only first names, like Albert, or Alexa, or Fred. While I appreciate the need for secrecy, I do not appreciate feeling like I am sending my god damned pet goldfish off to spy on the enemy. These are professionals and they should be named as such. …

And here is another one

ntrigue is the dumbest concept ever introduced in a Civ game because it’s not even a coherently integrated game mechanic. The developers couldn’t even implement it in MP because of this incoherence. The basic idea is that your spies in enemy Civs have a chance of learning of that civ’s secret war plans, like a plan to sneak attack you or another Civ. Because Civ5 cannot read your mind, the AI can never get intrigue from you.

The developers could have easily remedied this inconsistency, say by requiring all players (including the human) ‘draw war plans’ 10 turns in advance of an invasion, but they opted to make it impossible for the AI to detect through espionage that you are plotting an invasion. The result is that you get intrigue to play with, and the AI does not.

Which would be upsetting except for the fact intrigue is useless and poorly designed anyway. A good 80% of the time, your intel is that some other AI is plotting to sneak attack another AI, which functions like a positive diplo modifier for you when you share this information with the victim AI. I suppose you could be a douche and not share the intel if you want to hurt the other player, but since the AI rarely follows through on invasion plans you learn about through ‘intrigue,’ no one really cares.

So in overall many reviewers seem to be disappointed from the game. Myself I have not yet decided if it is a good game or bad but if you want to see my review click here.

But then again these are reviewers and they are not the average consumers so my piece of advice is try it and you will see for yourself.

Civ5 and game center


I as a Mac fan always thought about game center on Mac. And today apple said it will.

So I am thinking could this mean that if you bought civ5 on the app store shall it interact with game center. Maybe this is going to be also the next big thing for civ5 because game center uses iCloud and that means your iPhone ipod touch and iPad are involved with your civ game.

Also many people are saying that a iPad 3 will be comming out soon and might the iPad 3 have a processor powerful enough to make the full version of civ 5 on iPad.

Who knows what is your thought